Fork me on GitHub
Not signed in (Sign In)

Welcome, Guest

Want to take part in these discussions? Sign in if you have an account, or apply for one below

  1.  
    before every hing thank you very much for this real cool engine .
    i have created logo tween like on on the example
    my problem that i want to make the size of the particle bigger
    i used renderer.scaleX ,scaleY but its scale allover the particles area

    how can i resize each particle without affect the rectangle size
    • CommentAuthorRichard
    • CommentTimeOct 29th 2012
     
    LogoTween uses a PixelRenderer, so every particle is one pixel big. This is the most performant renderer. To increase the particle size you'll need to use a BitmapRenderer and use a Dot of the size you want as the image for the particles, as in the Firework example.