Flint Particle System Forum - Actions for emitters/renderers 2016-06-02T17:26:02+01:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher Actions for emitters/renderers http://flintparticles.org/forum/comments.php?DiscussionID=603&Focus=2055#Comment_2055 2013-07-30T11:03:04+01:00 2016-06-02T17:26:02+01:00 kenny_cj http://flintparticles.org/forum/account.php?u=691 Hi there, First of all, I love this particle engine, really flexible, good performance and great base features ! I created a flame effect by extending Emitter2D class. In the current ...
First of all, I love this particle engine, really flexible, good performance and great base features !

I created a flame effect by extending Emitter2D class. In the current architecture, we have Actions that updates the particles of an emitter and Activities that updates the emitter itself.
I would like to know if there is a way to apply a MutualGravity Aciton but on Emitters.
For example we could have Actions that could be attached to a renderer in order to access all emitters in this renderer and add interaction between emitters.]]>