Flint Particle System Forum - Actions for emitters/renderers2016-06-02T17:26:02+01:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
Actions for emitters/renderershttp://flintparticles.org/forum/comments.php?DiscussionID=603&Focus=2055#Comment_20552013-07-30T11:03:04+01:002016-06-02T17:26:02+01:00kenny_cjhttp://flintparticles.org/forum/account.php?u=691
Hi there,
First of all, I love this particle engine, really flexible, good performance and great base features !
I created a flame effect by extending Emitter2D class. In the current ...
First of all, I love this particle engine, really flexible, good performance and great base features !
I created a flame effect by extending Emitter2D class. In the current architecture, we have Actions that updates the particles of an emitter and Activities that updates the emitter itself. I would like to know if there is a way to apply a MutualGravity Aciton but on Emitters. For example we could have Actions that could be attached to a renderer in order to access all emitters in this renderer and add interaction between emitters.]]>