Flint Particle System Forum - Actions for emitters/renderers Fri, 03 Jun 2016 05:44:59 +0100 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher Actions for emitters/renderers http://flintparticles.org/forum/comments.php?DiscussionID=603&Focus=2055#Comment_2055 http://flintparticles.org/forum/comments.php?DiscussionID=603&Focus=2055#Comment_2055 Tue, 30 Jul 2013 11:03:04 +0100 kenny_cj
First of all, I love this particle engine, really flexible, good performance and great base features !

I created a flame effect by extending Emitter2D class. In the current architecture, we have Actions that updates the particles of an emitter and Activities that updates the emitter itself.
I would like to know if there is a way to apply a MutualGravity Aciton but on Emitters.
For example we could have Actions that could be attached to a renderer in order to access all emitters in this renderer and add interaction between emitters. ]]>