Flint Particle System Forum - Particles on mouseMove Sun, 11 Dec 2011 04:54:00 +0000 http://flintparticles.org/forum/ Lussumo Vanilla 1.1.10 & Feed Publisher Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1559#Comment_1559 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1559#Comment_1559 Mon, 21 Feb 2011 17:53:47 +0000 mnu7 And these particles to be fade after some seconds.
How to Solve this ]]>
Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1565#Comment_1565 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1565#Comment_1565 Sun, 27 Feb 2011 13:11:58 +0000 Richard Sparkler example for an example of this. ]]> Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1571#Comment_1571 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1571#Comment_1571 Mon, 28 Feb 2011 10:33:24 +0000 mnu7 Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1572#Comment_1572 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1572#Comment_1572 Wed, 02 Mar 2011 16:24:52 +0000 killerspaz
Basically, anything that is done with a mouse, is also done with touch - but not the other way around. For example, gestures do not translate to mouse events. ]]>
Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1579#Comment_1579 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1579#Comment_1579 Wed, 16 Mar 2011 08:45:26 +0000 mnu7 But at same time I also want to include it for multi touch not only single touch then what special should be done. ]]> Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1581#Comment_1581 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1581#Comment_1581 Wed, 16 Mar 2011 13:08:54 +0000 George.M
I have a 'mouse-move-particle-sparkler' effect that is set to a particular size. As I drag out of the particle area particles are generated right up to the edge where I see a sharp cut-off.

I have tried masking the BitmapRenderer (doesn't work, TBH didn't think it would, but worth a shot).

Is there a way I can set the 'mouse-active-area' in the Render area? (I would probably give the mouse-active area a padding of 50px all the way round)

Thanks ]]>
Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1583#Comment_1583 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1583#Comment_1583 Sat, 19 Mar 2011 15:00:25 +0000 PGF Sources are in www.new-school.fr/flintsrc.zip
This was my first test with the particles. ]]>
Particles on mouseMove http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1587#Comment_1587 http://flintparticles.org/forum/comments.php?DiscussionID=461&Focus=1587#Comment_1587 Tue, 22 Mar 2011 08:27:50 +0000 Richard