Flint Particle System Forum - Controlling speed of fade of for renderer filters2016-06-03T05:42:43+01:00http://flintparticles.org/forum/
Lussumo Vanilla & Feed Publisher
Controlling speed of fade of for renderer filtershttp://flintparticles.org/forum/comments.php?DiscussionID=590&Focus=2014#Comment_20142013-04-01T06:50:22+01:002016-06-03T05:42:43+01:00principehttp://flintparticles.org/forum/account.php?u=669
I'm looking for a way to control the way filters are rendered. For example with the sparkler example, I want to reduce the FPS to 12 FPS, and the fadeout for the particle trails (rendered using the ...
sparkler example, I want to reduce the FPS to 12 FPS, and the fadeout for the particle trails (rendered using the blur and color matrix filters) take too long to fade out. Is there anyway to make it fade out faster? Or just simply remove it.
I'm looking for a trail effect similar to golden sun particles]]>
Controlling speed of fade of for renderer filtershttp://flintparticles.org/forum/comments.php?DiscussionID=590&Focus=2042#Comment_20422013-04-30T16:17:18+01:002016-06-03T05:42:43+01:00Richardhttp://flintparticles.org/forum/account.php?u=1
Adjust the color matrix filter - the 0.95 is the fade effect. 0.90, for example, will fade more rapidly.