Flint Particle System Forum - Controlling speed of fade of for renderer filters 2016-06-03T05:42:43+01:00 http://flintparticles.org/forum/ Lussumo Vanilla & Feed Publisher Controlling speed of fade of for renderer filters http://flintparticles.org/forum/comments.php?DiscussionID=590&Focus=2014#Comment_2014 2013-04-01T06:50:22+01:00 2016-06-03T05:42:43+01:00 principe http://flintparticles.org/forum/account.php?u=669 I'm looking for a way to control the way filters are rendered. For example with the sparkler example, I want to reduce the FPS to 12 FPS, and the fadeout for the particle trails (rendered using the ... sparkler example, I want to reduce the FPS to 12 FPS, and the fadeout for the particle trails (rendered using the blur and color matrix filters) take too long to fade out. Is there anyway to make it fade out faster? Or just simply remove it.

I'm looking for a trail effect similar to golden sun particles]]>
Controlling speed of fade of for renderer filters http://flintparticles.org/forum/comments.php?DiscussionID=590&Focus=2042#Comment_2042 2013-04-30T16:17:18+01:00 2016-06-03T05:42:43+01:00 Richard http://flintparticles.org/forum/account.php?u=1 Adjust the color matrix filter - the 0.95 is the fade effect. 0.90, for example, will fade more rapidly.